Sabtu, 11 Februari 2012

[V293.Ebook] Ebook Download Designing the User Interface: Strategies for Effective Human-Computer Interaction (5th Edition), by Ben Shneiderman, Catherine Plaisant, M

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Designing the User Interface: Strategies for Effective Human-Computer Interaction (5th Edition), by Ben Shneiderman, Catherine Plaisant, M

KEY BENEFIT: Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. KEY TOPICS: Usability of Interactive systems; Guidelines, Principles, and Theories; Managing Design Processes; Evaluating Interface Designs; Direct Manipulation and Virtual Environments; Menu Selection, Form Fills, and Dialog Boxes; Command and Natural Languages; Interaction Devices; Collaboration; Quality of Service; Balancing Function and Fashion; User Documentation and Online Help; Information Search; Information Visualization; Societal and Individual Impact of User Interfaces. MARKET: An ideal reference for HCI professionals.

  • Sales Rank: #55646 in Books
  • Brand: Shneiderman, Ben/ Plaisant, Catherine
  • Published on: 2009-03-08
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.37" h x 1.12" w x 7.92" l, 2.40 pounds
  • Binding: Hardcover
  • 624 pages

From the Back Cover
[Software Engineering / User Interface]

Ben Shneiderman & Catherine Plaisant
written in collaboration with Maxine Cohen & Steve Jacobs


Designing the User Interface: Strategies for Effective Human-Computer Interaction provides a comprehensive introduction to the dynamic field of human-computer interaction (HCI). An expanded author team brings unparalleled industry and academic experience to this latest edition. Practical techniques, research-supported design guidelines, and a multitude of current examples and figures illustrate good design principles and practices, effectively guiding readers through their first HCI design projects.

The Fifth Edition addresses the profound changes engendered by user-generated content and social media participation, which increase the need for compelling user experiences. Topics covered include:

•    Current HCI issues, with balanced emphasis on mobile devices, the Web, and desktop platforms
•    Innovations in social media and social networking
•    Strategies for enhancing quality of user-generated content
•    Universal usability, sustainable design, and societal transformation
•    Spam, privacy, security, and other contemporary challenges
•    Internationalization issues and customization of consumer electronics
•    Recent research results and innovative commercial products

The Companion Website (www.aw.com/DTUI) includes quizzes, links, discussion questions, additional practice opportunities, and resources for both students and professors.

Visit www.pearsonhighered.com/cs for more information about Addison-Wesley computing books. To order any of our products, contact our customer service department at (800) 824-7799 or (201) 767-5021 outside of the U.S., or visit your campus bookstore.

Addison-Wesley
is an imprint of
PEARSON

Addison-Wesley Computing
Leading Authors • Quality Products

ISBN-10:  0-321-53735-1
ISBN-13:  978-0-32153735-5

About the Author

Ben Shneiderman is a Professor in the Department of Computer Science, Founding Director (1983—2000) of the Human-Computer Interaction Laboratory (http://www.cs.umd.edu/hcil), and Member of the Institute for Advanced Computer Studies and the Institute for Systems Research, all at the University of Maryland at College Park. He is a Fellow of the ACM and AAAS and received the ACM CHI (Computer Human Interaction) Lifetime Achievement Award. His books, research papers, and frequent lectures have made him an international leader in this emerging discipline. For relaxation he likes biking, hiking, skiing, and travel.


Catherine Plaisant is Associate Research Scientist at the Human-Computer Interaction Laboratory of the University of Maryland Institute for Advanced Computer Studies. She earned a Doctorat d’IngĂ©nieur degree in France in 1982 and has been conducting research in the field of human-computer interaction since then. In 1987, she joined Professor Shneiderman at the University of Maryland, where she has worked with students and members of the lab, throughout the growth of the field of human-computer interaction. Her research contributions range from focused interaction techniques to innovative visualizations validated with user studies to practical applications developed with industrial partners.

 

Maxine S. Cohen is a Professor in the Graduate School of Computer and Information Sciences at Nova Southeastern University in Fort Lauderdale, Florida where she teaches graduate courses in Human-Computer Interaction (HCI). Before joining NSU, she worked at IBM in the User Centered Design department. Prior to IBM, she was a faculty member in the Computer Science department, in the Watson School of Engineering at the State University of New York at Binghamton. She has been teaching and working in the HCI field for over 20 years. She received a B.A. in Mathematics from the University of Vermont, a M.S. (specialization Computer Science) and a Ph.D. (specialization Systems Science) from the State University of New York at Binghamton.

 

Steven M. Jacobs recently retired from the aerospace industry and is now a lecturer at Northern Arizona University, Flagstaff, Arizona. He was formerly with Northrop Grumman Mission Systems in Carson, California. Mr. Jacobs managed engineers developing user interface and web applications software for various government and commercial applications. He was also Adjunct Assistant Professor at the University of Southern California for 17 years, where he developed and taught their graduate computer science courses in user interface design and human performance engineering. He has also taught short courses in similar topics for UCLA Extension and ACM.  He received his M.S.C.S. from UCLA, B.A. in Mathematics from Monmouth University (N.J.). 

Most helpful customer reviews

6 of 6 people found the following review helpful.
Excellent textbook for undergraduate and graduate HCI students!
By Jaime Sanchez
As a Human-Computer Interaction University Associate Professor I was delighted with the new edition of Designing the User Interface: Strategies for Effective Human-Computer Interaction (5th Edition).

It was entirely renewed and fully updated.

I have shared this textbook with my HCI undergraduate and graduate HCI students this semester and they liked it a lot and found it touches well and thoroughly current HCI issues!

Ben Shneiderman and Catherine Plaisant present and discuss timely most key HCI theories, concepts, ideas and applications.

I strongly recommend this book for academic and professional HCI courses.

4 of 4 people found the following review helpful.
Reasonably Good Information
By Lisa Shea
I've been writing computer code since the 1970s and have seen a wide variety of user interfaces - thermal paper rather than a screen, single-color displays, full color displays, mice, pens, keyboards, and other options. User interfaces are always changing and updating and being tweaked. With that in mind, I find it admirable that a book tries to document exactly what the current state of interfaces is - and not too surprising that the book can become obsolete the moment it comes off the presses.

So a portion of the book is common sense that can apply to creating interfaces in any decade. Your interface needs to be easy for a brand new user to use. It should provide "training wheels" for those new to the system, and then ease them into full use. A well done design should account for both elderly users and disabled users.

Various concepts are covered, like:

gulf of execution - mismatch between user's intentions and allowable actions
gulf of evaluation - mismatch systems representation and user's expectations

On one hand you could say these are good foundations for any designer to understand. You want to create icons that users understand without a thick manual. You want users to be able to quickly get the hang of your system and enjoy using it. But on the other hand, the book almost seems to assume that the user has never seen a keyboard or mouse before starting in to the topic. Surely readers know what a menu is, and how to navigate it. I'm all for books covering the basics and then going on to more complex topics, but the book wallows a little too much in those basics.

Also, the language tends to sway between incredibly simple and incredibly dense. Where the book teaches you to identify and speak to your audience, the book itself isn't able to do that well. Sometimes it assumes the reader is a visitor from the 1800s who has never heard of a computer, never mind tried to use one. Then a few pages later the page is describing a situation with incredibly technical language that is unclear even to experienced programmers.

Still, if we assume the purpose of this book is to give an overview about what things a designer should consider when creating a design, the book does that well. It has a variety of graphics drawn from current websites, that will help the content be understandable to web-savvy users. If you complain that some of the tips are extremely obvious, you can give that same complaint about just about any book you read. They have to include obvious tips as well as the advanced ones, so they cover all the bases.

So how to rate this? As an esoteric "overview of how computers should work" I give it 4/5 stars. It has generally accurate information, with helpful graphics, and while the language is sometimes oversimplified and sometimes obtuse, it generally is quite readable.

However, know going into it that the book is meant for this type of an overview. This is NOT a book I would ever give to any web designer or interface designer as a helpful tool to use and keep on the shelf. You can't flip the book open to a section to get tips on designing areas of your application. You can't scan through charts telling you what to do and what to avoid. While many other books are laid out well for this sort of purpose, Designing the User Interface is not.

When I read my many other books on computers and design, I amassed copious notes that I would use in my programming life. When I finished this one, I had accumulated barely a page of notes at the end.

9 of 11 people found the following review helpful.
Not sure what to say about this book
By Philip Schielke
I'm writing this as a computer science instructor, that had very LITTLE familiarity with this field before picking up this book.
The good: It's clear that the authors have a wealth of experience in the field. I actually like the bibliography at the end of each chapter. I'm making my students read some of the journal articles from there. Book covers a broad range of topics.
The bad: This book seems like less of a textbook and more of a survey of the entire breadth of the field. As a computer scientist I often found myself wanting more data, or more details on certain topics. Many of the "findings" of researchers are simply mentioned in passing, as in so-and-so discovered this. Many times I was yearning for more details. Other areas where I didn't want a lot of detail I got more than I wanted. As a die-hard computer scientist I found the book a bit touchy-feely and wishy-washy for my tastes. There seemed to be a lot of subjective statements, and opinions stated without accurately representing the other side. For example the author comes out very strongly against anthropomorphic design (which I tend to agree with), and makes sweeping statements about how users always prefer to NOT have this sort of design. Yet, research in using anthropomorphic interfaces in healthcare has shown that most users prefer such a design (at least in the limited domains of the research.) Many of the revolutionary discoveries in the book my students saw as common sense. (Granted it's hard to see that someone had to invent or discover certain design concepts that we take for granted now.) The students felt they were being talked down to by the author's and longed for more CS heavy material.
I've read journal articles by the first author and they read much better than most of the book. Perhaps it's a bad editing job on the book?
The ugly: The PPT slides provided by the publisher are TERRIBLE. Fonts are too small, misspellings, images with text are cut and pasted into the slides and the text becomes too small, and blocky if expanded. Information that is emphasized in the text gets one slide, whereas certain paragraphs in the book that are not emphasized get 4 or 5 slides. I cannot say enough about how bad the slides are.

See all 19 customer reviews...

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Senin, 06 Februari 2012

[X851.Ebook] Ebook Download Mastering Python Design Patterns, by Sakis Kasampalis

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Mastering Python Design Patterns, by Sakis Kasampalis

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Mastering Python Design Patterns, by Sakis Kasampalis

Create various design patterns to master the art of solving problems using PythonAbout This Book

  • Simplify design pattern implementation using the power of Python
  • Each pattern is accompanied with a real-world example demonstrating its key features
  • This is an easy-to-follow guide focusing on the practical aspects of Python design patterns
Who This Book Is For

This book is for Python programmers with an intermediate background and an interest in design patterns implemented in idiomatic Python. Programmers of other languages who are interested in Python can also benefit from this book, but it would be better if they first read some introductory materials that explain how things are done in Python.

What You Will Learn
  • Explore Factory Method and Abstract Factory for object creation
  • Clone objects using the Prototype pattern
  • Make incompatible interfaces compatible using the Adapter pattern
  • Secure an interface using the Proxy pattern
  • Choose an algorithm dynamically using the Strategy pattern
  • Extend an object without subclassing using the Decorator pattern
  • Keep the logic decoupled from the UI using the MVC pattern
In Detail

Python is an object-oriented, scripting language that is used in wide range of categories. In software engineering, a design pattern is a recommended solution to a software design problem. Although not new, design patterns remain one of the hottest topics in software engineering and they come as a ready reference for software developers to solve the common problems they face at work.

This book will take you through each and every design pattern explained with the help of real-world examples. The aim of the book is to introduce more low-level detail and concepts on how to write Pythonic code, not just focusing on common solutions as implemented in Java and C++. It includes small sections on troubleshooting, best practices, system architecture, and its design aspects. With the help of this book, you will be able to understand Python design pattern concepts and the framework, as well as issues and their resolution. You'll focus on all 16 design patterns that are used to solve everyday problems.

  • Sales Rank: #218958 in eBooks
  • Published on: 2015-01-28
  • Released on: 2015-01-28
  • Format: Kindle eBook

About the Author

Sakis Kasampalis

Sakis Kasampalis (@SKasampalis) is a software engineer living in the Netherlands. He is not dogmatic about particular programming languages and tools; his principle is that the right tool should be used for the right job. One of his favorite tools is Python because he finds it very productive. Sakis was also the technical reviewer of Mastering Object-oriented Python and Learning Python Design Patterns, published by Packt Publishing.

Most helpful customer reviews

6 of 6 people found the following review helpful.
Good book!
By Richard Hazey
This book is well organized and concisely written. Each chapter stands on its own and can be read independently, which fits my style and allows for reading it as time permits. The chapters each contain some theory or explanation as well as copious amounts of code and real world examples. The use cases were also helpful in understanding situations where the design patterns could be implemented.

I purchased the eBook version which had links embedded in the text for additional detail and in-depth explanations on related topics. I like to explore as I read and learn, so this was a welcome feature.

The only con for me was that it's written for Python 3, however, the concepts apply to Python 2 and other languages. Eventually I will move to Python 3 and this was a gave me a chance to try Python 3.

I recommend if you want to learn about design patterns and you're a Python user.

2 of 2 people found the following review helpful.
New ideas to refactor and optimize your code
By Matteo
If you need to find new ideas on how to optimize or make your code more easy to interpret this book will give you several examples of code structures to make it more efficient or more simple to interpret. The book writing style is a bit dry and it's not for beginners(you need to know what python is about and how to code with it or you will get lost) but the core content is sound so if you know your stuff and you want to learn new coding styles this book is for you.

1 of 1 people found the following review helpful.
Great book
By GEORGE G
I really enjoy reading this book. It was very useful to learn how to properly apply certain design patterns to real-life examples.

See all 4 customer reviews...

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Kamis, 02 Februari 2012

[V850.Ebook] PDF Download High Acuity Nursing (4th Edition), by Kathleen Dorman Wagner, Karen Johnson, Pamela Stinson Kidd

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High Acuity Nursing (4th Edition), by Kathleen Dorman Wagner, Karen Johnson, Pamela Stinson Kidd

The Fourth Edition of High Acuity Nursing delivers essential understanding of complex patients and instructs both students and nurses on how to provide nursing care in varied clinical settings. Broken down into a series of learner-focused, High Acuity Nursing takes complex information and presents it in smaller, more accessible chunks that promote easier mastery by readers. As the modules progress in difficulty, this text addresses the multiple-system problems that nurses face when caring for high acuity patients. With a focus on concepts and principles that can be applied across practice settings and patient populations, High Acuity Nursing, Fourth Edition is a learner-friendly approach that will help nurses and nursing students master the concepts and confidence necessary to succeed in today's health care settings.

  • Sales Rank: #1162558 in Books
  • Published on: 2005-08-13
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.80" h x 1.39" w x 8.44" l, 4.04 pounds
  • Binding: Paperback
  • 924 pages

From the Back Cover

The Fourth Edition of High Acuity Nursing delivers essential understanding of complex patients and instructs both students and nurses on how to provide nursing care in varied clinical settings.  Broken down into a series of learner-focused, active learning modules, High Acuity Nursing takes complex information and presents it in smaller, more accessible chunks that promote easier mastery by readers.  As the modules progress in difficulty, this text addresses the multiple-system problems that nurses face when caring for high acuity patients. 

 

With a focus on concepts and principles that can be applied across practice settings and patient populations, High Acuity Nursing, Fourth Edition is a learner-friendly approach that will help nurses and nursing students master the concepts and confidence necessary to succeed in today’s health care settings.

 

New to this edition:

  • Greater attention to problems seen in high acuity populations
  • Integration of research and Evidence Based Practice boxes throughout modules
  • Conceptual approach to patient care that provides readers with an understanding of rationales
  • Consistency and continuity among modules that is achieved by means of a single concept or nursing application format

Most helpful customer reviews

15 of 17 people found the following review helpful.
Excellent training resource for new graduates
By Allison Squires
Filled with self paced modules applicable to the critical care, emergency room, and medical-surical setting, High Acuity Nursing is an excellent clinical resource to supplement orientation & training programs of new graduate nurses. Organized by body system, it integrates A&P, clinical nursing applications, and critical thinking all in one. I used it with my new graduates when orienting them to the IMCU, ED, and med-surg units. They found the information helpful in tying in the clinical content they were learning during orientation and the practical application of it. They rated the self learning modules highly in the evaluations. Internal transfers into the ICU have also found it to be helpful when orienting to that new setting.

5 of 5 people found the following review helpful.
High Acuity Nursing
By Stacy Lynn BSN, RN, CCRN
This book has been very helpful to our new nurses who seem overwhelmed when they first get out of school. Self-paced modules help them incoorporate their knowledge with the types of patients they take care of. I have used this book for seasoned nurses too. They like the validation they get from being able to pre- and post-test.

A great teaching and learning tool for all nurses looking to review or to upgrade skills.

1 of 1 people found the following review helpful.
high acuity nursing
By Rose A. Sanders
This text was great with all the review questions. It helped to read it and I got an A in my class!

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Selasa, 31 Januari 2012

[Z155.Ebook] Download Ebook Arisen, Book One - Fortress Britain, by Glynn James, Michael Stephen Fuchs

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Arisen, Book One - Fortress Britain, by Glynn James, Michael Stephen Fuchs

Readers call the ARISEN series:
"Wall to wall adrenaline - edge of your seat unputdownable until the very last page" ... "staggeringly good - the most consistently excellent franchise in zombie literature" ... "the best post-apocalyptic military fiction there is" ... "one badass unstoppable bullet train ride" ... "moves like an avalanche" ... "edge of the seat, nail biting, page turning mayhem" ... "had me holding my breath more times than I could count" ... "THE BOSS of the zombie apocalypse genre" ... "The pace and action are breathtaking" ... "the most amazing and intense battle scenes you've ever experienced" ... "rolls along like an out of control freight train" ... "left me shaking at the last page" ... "insane propulsive storytelling" ... "They grab you on the first page and kick your ass through the entire series..." 

Over a quarter of a million ARISEN books sold and still climbing...

ARISEN
Book One - Fortress Britain

When the Zombie Apocalypse came, one country had shut down its borders in response to a major terrorist attack. Now Fortress Britain is the last bastion of the living - with 50 million beleaguered survivors facing down a world of 7 billion animated corpses.

And when civilization fell, one international team of supremely elite special operators was being assembled for a nearly impossible mission, deployed out of the SAS barracks at Hereford. Supremely trained and armed, always the most skilled, resolved, and unstoppable amongst us, now the commandos of Alpha team are humanity's last best hope for survival. Searching through the detritus of fallen Europe, scavenging pharmaceutical labs for clues to a vaccine that might bring humanity back from the brink, now they are tasked with one last desperate operation.

They must cross the Atlantic aboard the world's only remaining supercarrier, insert by air into the very middle of a dead continent, and then fight their way on foot through a city of 3 million ravening dead guys. But these Zulus will not be like any zombies they have ever fought before...

ARISEN
Hope Never Dies.

  • Sales Rank: #1897 in eBooks
  • Published on: 2013-11-18
  • Released on: 2013-11-18
  • Format: Kindle eBook

Most helpful customer reviews

58 of 59 people found the following review helpful.
Top notch zombie series
By Horror Fan
There are a ton of zombie novels on the market, many of which are of unimaginative and/or predictable. The Arisen series is a smart, clever, fast-paced thrill ride that takes the reader inside an elite military team that may be mankind's last, best hope to finding a vaccine against the zombie virus. Despite their specialized skill set, the members of this team are also clearly depicted as flawed human beings who are more than one-dimensional killing machines. You get to know them as people who are dealing with all the same doubts and fears as the rest of the remaining living humans except they've made the choice to sacrifice their personal issues to dive headlong into the fray so mankind may have hope. Truly riveting. If you enjoy the zombie genre but are tired of one dimensional stories and characters, give this series a try. You won't be disappointed.

40 of 41 people found the following review helpful.
Team Alpha rocks
By Kindle Customer
I like a good zombie romp and this book has action in spades. As another reviewer commented, the zombie fighting is a bit slower in the second half of the story but it serves as a nice setup to the following book. The "Suicide Squad" flavor of their frantic early missions make up for any lag in my opinion, and the authors take the time to develop the characters more than is usually seen, with the exception of Ali. I hope we find out more about her story in the second book, since she is one of my favorite characters despite her air of mystery.

45 of 47 people found the following review helpful.
Amazingly well-written action thriller
By Huckabloon
This is an astonishingly well-researched and highly plausible novel about a viral infection causing a global "Zombie Apocalypse". The writing is quite good and engaging - full of action scenes that had me frantically reaching out for the "Next Page" button on my Kindle. The level of realism in this novel is what really sets it apart - the authors just seem to get everything right down to the finest details. I can't wait for the next installment!

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[K349.Ebook] Ebook Download Diversity and Society: Race, Ethnicity, and Gender, by Joseph F. Healey, Andrea (Andi) Stepnick

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Diversity and Society: Race, Ethnicity, and Gender, by Joseph F. Healey, Andrea (Andi) Stepnick

Adapted from Joseph F. Healey and Eileen O’Brien’s bestselling Race, Ethnicity, Gender, and Class, this brief and accessible text presents a unified sociological frame of reference to help students analyze minority-dominant relations in the U.S. Diversity and Society: Race, Ethnicity, and Gender, Fifth Edition explores the history and contemporary status of racial and ethnic groups in the U.S., including differences between the experiences of minority men and women. In addition, the book includes comparative, cross-national coverage of group relations.

  • Sales Rank: #24898 in Books
  • Published on: 2016-03-07
  • Original language: English
  • Number of items: 1
  • Dimensions: .90" h x 7.30" w x 9.10" l, .0 pounds
  • Binding: Paperback
  • 536 pages

About the Author
Joseph F. Healey is Professor Emeritus of Sociology at Christopher Newport University in Virginia. He received his PhD in sociology and anthropology from the University of Virginia. An innovative and experienced teacher of numerous race and ethnicity courses, he has written articles on minority groups, the sociology of sport, social movements, and violence, and he is also the author of Statistics: A Tool for Social Research (10th ed., 2014).

Most helpful customer reviews

0 of 1 people found the following review helpful.
Five Stars
By brandee rice
So much better then buying these costly books and does the same job!

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Rabu, 11 Januari 2012

[L121.Ebook] Download Ebook Six Thinking Hats, by Edward De Bono

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Six Thinking Hats, by Edward De Bono

Meetings are a crucial part of all our lives, but too often they go nowhere and waste valuable time. In Six Thinking Hats, Edward de Bono shows how meetings can be transformed to produce quick, decisive results every time. The Six Hats method is a devastatingly simple technique based on the brain's different modes of thinking. The intelligence, experience and information of everyone is harnessed to reach the right conclusions quickly. These principles fundamentally change the way you work and interact. They have been adopted by businesses and governments around the world to end conflict and confusion in favour of harmony and productivity.

  • Sales Rank: #409324 in Books
  • Published on: 2016-05-10
  • Released on: 2016-05-10
  • Format: International Edition
  • Original language: English
  • Dimensions: 7.70" h x .50" w x 5.00" l, .40 pounds
  • Binding: Paperback
  • 192 pages

Review
An inspiring man with brilliant ideas. De Bono never ceases to amaze with his clarity of thought. Richard Branson

About the Author
Edward de Bono invented the concept of lateral thinking. A world-renowned writer and philosopher, he is the leading authority in the field of creative thinking and the direct teaching of thinking as a skill. Dr de Bono has written more than 60 books, in 40 languages, with people now teaching his methods worldwide. He has chaired a special summit of Nobel Prize laureates, and been hailed as one of the 250 people who have contributed most to mankind.

Most helpful customer reviews

2 of 2 people found the following review helpful.
What seemed like 90% of the book was an elaboration of what ...
By Thomas D.
There is real reason to doubt this book but after reading it, it is undoubtedly worth a full and thorough read. Yes, as may be expected with any book about how to think it is full of information that is obvious and abstract. However, its biggest flaw if any is that much of its small and airy volume is full of reiterations of the same information and concepts. What seemed like 90% of the book was an elaboration of what had been summed up in a few sentences in the first chapter and therefore seemed fairly obvious. That being said, I’m glad for that because even after reading the entire book I had significant difficulty implementing the six thinking hats method in a discussion. Even though the entire book is based around a relatively simple concept, it’s an incredible concept and it’s a concept that’s incredibly difficult to fully understand after reading just the first chapter. Additionally, that 10% each chapter that wasn’t a reiteration of previous concepts like the purpose of a certain hat, was information that was very insightful and very useful.
Like any skill worth learning, the six thinking hats method needs not only to be read about but also to be practiced to be most useful. Really meaningful things can come out of reading this book but only if you do more than just read it. The book includes short examples of how each hat should be used on almost every page. However, apart from a few pages near the beginning of the book and mention under the blue hat section, there are no simple and precise guidelines on how to tackle an entire conversation using this method. De Bono’s explanation for this is that there are no simple and precise guidelines for how to use this method because the best method is the one that is developed on an individual basis. When attempting to put this in practice however, I found this to be very difficult. In practice I wasn’t sure when to use what hat or whether I was really using the hat I thought I was. Despite this, I’m confident that with a little more practice I will have adopted a method of thinking that really is superior to the one I had before reading The Six Thinking Hats. The difficulty in implementing the six thinking hats method in itself goes lengths to show that it is a meaningful method that is worth reading a book about. There is no doubt that De Bono is one of the greatest minds of our time and that even if you consider yourself an organized and intelligent thinker, reading The Six Thinking Hats will give you a more powerful and effective mind.

1 of 1 people found the following review helpful.
If you want to find a way to make smart decisions without taking too much time
By Andrea Lopez
If you want to find a way to make smart decisions without taking too much time, then this book is for you. “Six Thinking Hats” is written by Edward De Bono. He makes a comparison between critical and lateral thinking. As children, we are taught to do critical thinking. We have a problem, we find a solution, and then we spend time arguing why our solution is correct. This method of thinking creates arguments and that is what De Bono tries to eliminate. He came up with the concept of the six thinking hats in order to help people think better. With the six thinking hats, people are able to solve problems without causing arguments. Each hat is represented with different colors and each one has their own meaning. The book is, in a way, divided by the different hats. At the beginning of each section, he explains what the hat represents and he gives examples of how the hat is or can be used. At the end of the “section”, De Bono gives a good summary of the hat. This makes it easy for the reader to clear up misunderstandings that they may have had in the beginning. Also, the concept of the six thinking hats is explained well. Having different colors for each hat is easy to remember what each hat represents and the concept is easy to understand. It may take some time for people to get used to using the six thinking hats but once they get used to the method, their life will become easier. People are able to come up with solutions faster using this method compared to using critical thinking. Using the Six Thinking Hats may also provide better solutions to problems because they will go over different alternatives and the best one will be the final solution to be chosen. This method of thinking allows everyone to participate and they all see each others perspectives on an issue so it is easier to decrease arguments. De Bono explains that there are two purposes for the Six Thinking Hats. The first purpose is to simplify thinking. Focusing on one part of the problem at a time becomes less overwhelming for people. The second purpose is to allow a switch in thinking. Every person has the opportunity to switch their hats so they can see the different sides of their problem. This book can help a business or a group of people improve their communication, increase their creativity, and make better decisions. Overall, this is a book worth buying. The book is easy to read and it is also very educational.

0 of 0 people found the following review helpful.
Improving the way we think
By Daniel
If you look at the human history, everything that is manmade comes from the way we think and communicate. We all have our own unique perspectives on how we view the world and many times, there are conflicts because we tend put our egos first before anything else. "Six Thinking Hats" by Edward De Bono can teach you how to put your egos aside and help you utilize his six thinking hats. This strategy will help you in many situations, especially when you are working as a group or organization because it is about efficient communication and effective decision-making. There are six different colored hats and each hat serves a purpose and reasoning. Let us say that you are in a meeting with a group of people with a same goal. Assuming that everyone had a different strategy of achieving that goal, there can be some conflicts due to their ideas. This is where the six thinking hats come in to play. The White Hat can be used when you define what information can be obtained and what is needed. The Green Hat represents creative thinking and sharing those unique ideas with each other. This is where the Yellow Hat and the Black Hat comes in handy. The Yellow Hat shows the positives and optimisms of each idea that is presented and the Black Hat lists all the negatives and skepticisms about the same ideas. After going through the pros and cons, you ask you group about how they feel about each idea by wearing the Red Hat, in which, represents feelings and emotions. To finalize the meeting with one strategy that is in the best interest of the whole group, you wear the Blue Hat, where you come to a decision after going through the process. I highly recommend that you read this book because using these thinking hats will benefit you in your personal and professional lives in terms of communication and decision-making.

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Senin, 09 Januari 2012

[Z259.Ebook] Download Programming Challenges: The Programming Contest Training Manual (Texts in Computer Science), by Steven S Skiena, Miguel A. Revilla

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Programming Challenges: The Programming Contest Training Manual (Texts in Computer Science), by Steven S Skiena, Miguel A. Revilla

There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

  • Sales Rank: #333911 in Books
  • Published on: 2008-10-10
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .87" w x 7.01" l, 1.42 pounds
  • Binding: Paperback
  • 364 pages

Review
"Skiena and Revilla's new book 'Programming Challenges: The Programming Contest Training Manual' is just the ticket for those interested in a jumpstart to the world of contest programming. With special emphasis on the international ACM collegiate contests, the book's best feature is each chapter's pithy introduction that demystifies a particular scheme or algorithmic approach. The ensemble of these explications coupled with the contest strategy guidelines in the appendix can enable a novice to enhance contest results dramatically in a short time simply by solving the suggested exercises in each chapter. Even contest veterans are likely to be able to find a nugget or two in the explanations and strategies. "Presented in a logical order (contest programming has over a dozen different primary attacks), the book guides readers not only through the techniques and algorithms required but also through a huge set of problems that can be used for training. Solutions can be submitted to Valladolid University's online trainer for quick feedback and reinforcement. "If you're the sort who likes to have a single volume that covers the vast majority of a field, you'll love Skiena and Revilla's new tome." --Rob Kolstad, Ph.D., Head Coach, USA Computing Olympiad

About the Author
Steven S. Skiena is a member of the faculty of computer science at SUNY Stony Brook and is author of many widely used books, including The Algorithm Design Manual. He received the 2001 IEEE Computer Society Undergraduate Teaching Award.

Miguel Revilla is a member of the faculty of computer science at the University of Valladolid, Spain. He is official website archivist of the ACM ICPC and creator/maintainer of the primary robot-judge, contest-hosting website.

Most helpful customer reviews

0 of 1 people found the following review helpful.
Great reference, but could be improved
By Thomas Ehardt
I do think that this book is showing its age a bit (see below), but it is still a good introduction to this world. One drawback to this book is the inclusion of so many actual problems from the archive. The fact that they are actual problems prevents the author from providing a solution, which would be very helpful.

I do realize that this book is meant to be used as a course text, so including solutions for all problems is not ideal, but having one or two non-UVA problems that could be dissected would be great.

Now as to how the book shows its age, I think the complete omission of unit testing is a real detriment to the book - in all cases, problem statements include sample input and output. Adding tests up front to ensure that at least the sample cases are always passed really helps to keep things on track when coming up with a solution to a problem.

Don't get me wrong - these are minor things that do not take away from the content of the book. This book (and/or a course based on it) should be required for all CS undergrads!

24 of 30 people found the following review helpful.
Excellent book - several caveats
By David Bock
First, let me get the caveats out of the way:

1) 'Contest' code like this does not teach nor encourage many of the concepts desirable for large system development. The point is not to have code that is extensible, maintainable, well designed, etc... although there are some good points (see below).

2) This book does not try to 'teach' concepts. That is not the point either (see below).

While the book is not 'teaching', it does set a bunch of interesting playing fields in which people can explore, discover, and learn on their own. In this regard, this book is excellent. I am considering using it to lead a study group at work for this reason.

While it is not promoting the development of many of the desirable skills I think develops generally need more of, it is promoting the use of requirements, detailed design, and acceptance tests... this is how the projects are specified and graded.

Yes, I said graded. This is a really cool feature of the book - there is a website where your solutions can be submitted, and a 'robot' will run and test them, letting you know the results. The way they pull that off is pretty cool. You create an account, and it ranks how well you are doing.

If you are interesting in contest coding, if you are looking for some platform on which to lead a study group on algorithms/problem solving, or if you are the kind of person who picks up Games Magazine looking for little problems to solve, this book is for you.

26 of 29 people found the following review helpful.
As a teacher, this book fails me.
By Jason Cordes
I teach computer science at the high school level. Many of my students are hired for professional software development before they even graduate. One of the areas my students tell me they wish they could do better is contest coding. I've been doing quite a lot of research in that area, and I've read and digested several very good algorithms books (Data Structures and Algorithms in Java by Peter Drake is among the best I've read so far). Unfortunately, I have yet to find a book that adequately explains how to generate rapid solutions to contest problems. A skill that is interestingly useful in the professional environment in the role of prototyping.

WHAT I THINK ABOUT THIS BOOK:
The book falls very short of what it promises. It does contain a few selected programming problems (several of which I encountered when I competed in the ACM contests myself!), but it merely gives hints on things to think about and nothing about how to select appropriate solution algorithms. Also example code is only given for the simplest of situations. I would have preferred examples of more complex scenarios with a discussion of how to scale it back for simpler situations. Also, the book purports to be language neutral, and in their defense, although all the code is in C, there are discussions of how to use libraries from other languages. The only real use I got out of it was how to categorize problems into subsets and what those subsets look like. Essentially, the book is written to an audience who likely doesn't need the book in the first place...which is a shame.

If you are a master programmer and you just need some "nudges" in the right direction, this will be an excellent book for you.

If you are a novice, this book is all levels of wrong for you...consider getting a good data structures book (that includes graph algorithms...many of them don't!).

If you are an average to good programmer, just go to one of the contest sites and practice problems. It might also be useful to download the FREE guide to the ACM International Contests at acmsolver dot org. Also, the problems presented in this book are mostly covered in the collection of problems published as "From Baylor to Baylor".

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